Component
Direct Subclass:
Constructor Summary
Public Constructor | ||
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Member Summary
Public Members | ||
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Method Summary
Public Methods | ||
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offlineAttach(entity: *) This is called if attached while game is not running |
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onAttach() This is called when it is attached to an Entity |
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This is called when it is detatched from an Entity |
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setDependency(id: *) |
Private Methods | ||
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_checkDependencies(entity: *) This will check if the entity it's being attached to, has this component's dependencies. |
Public Constructors
public constructor() source
Public Members
Public Methods
public offlineAttach(entity: *) source
This is called if attached while game is not running
Params:
Name | Type | Attribute | Description |
entity | * |
public setDependency(id: *) source
Params:
Name | Type | Attribute | Description |
id | * |
Private Methods
private _checkDependencies(entity: *) source
This will check if the entity it's being attached to, has this component's dependencies.
Params:
Name | Type | Attribute | Description |
entity | * |